The Render setting for outlines and fills usually has 3 options.

Render Always Always render the outline/fill, regardless of its occlusion state in the scene.

Render When Not Occluded Only render the outline/fill when it is not occluded (not hidden behind other geometry).

Render When Occluded Only render the outline/fill when it is occluded (hidden behind other geometry).

Occlusion State Options + Bleeding

Due to technical limitations, not all outline types support all 3 Occlusion State options.

  • The Fast Outline and Surface Fill effects support the different occlusion states the best.

  • The Soft Outline and Wide Outline effects may display bleeding due to these effects rendering in screen-space.

  • The Edge Detection effect does not support occlusion states.